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Occult Ops

 
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Occ Ops Mechanics

  • rules

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Rules Mechanics

  1. Character Generation
  2. Attributes
  3. Secondary Traits
  4. Builds
  5. Skills
  6. Perks and Quirks
  7. Equipment
  8. Combat
  9. Vim
  10. Hoodoo Magic
  11. Miniature’s Rules
  12. Appendix A: Dice Conversions
  13. Glossary

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Occ Ops Mechanics

Occult Ops paddirn paddirn paddirn 2009-07-27T00:41:46Z 2009-09-01T16:29:20Z
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Last Update: September 01, 2009 16:29
paddirn by: paddirn

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